EffectMaster Wiki
Discord Support
  • EffectMaster
    • EffectMaster Home
    • Getting Started
      • Creating your first show
    • Effects
      • Activator
      • Animatronic
      • Animatronic Group
      • Block Line
      • Block Path
      • Console Command
      • Falling Block
      • Fill Block
      • Firework
      • Fountain
      • Fountain Bloom
      • Fountain Dancing
      • Fountain Line
      • Fountain Path
      • Item Fountain
      • Item Fountain Line
      • Item Fountain Path
      • Particle
      • Particle Emitter
      • Particle Line
      • Particle Path
      • Replace Fill
      • Set Block
      • Snow Launcher
      • Sound Effect
      • Sound Emitter
    • Commands
    • Settings
      • Show Looping
      • Relative Shows
    • Plugin Integrations
      • Animatronics
      • ProtocolLib
      • TrainCarts
    • Videos and tutorials
    • Creations
    • Developer API
      • Starting a show
      • Creating a custom effect
    • Troubleshooting
    • Donation
  • Links
    • Download
    • Github
    • Discord
    • M64's Wiki
    • M64's Portfolio
Powered by GitBook
On this page
  • Parameters
  • Youtube Tutorial

Was this helpful?

  1. EffectMaster
  2. Effects

Sound Emitter

Emit sounds for a specific duration with an optional interval

Parameters

Parameter
Information
Example

Location

The location to play the Sound Effect at.

world, 196.3, 64, -381.8

Selector

The selection of players who are able to hear the sound. The @e and @s selectors do not work!

@a[distance..5]

Sound

The sound to play, this can also be a custom sound from a resourcepack.

minecraft:entity.pig.ambient

SoundSource

The category of the sound. This can be: AMBIENT, BLOCKS, HOSTILE, MASTER, MUSIC, NUTRAL, PLAYERS, RECORDS, VOICE, WEATHER.

MASTER

Volume

The volume of the sound, needs to be greater than 0.0

2.0

Pitch

The pitch of the sound, needs to be a value between 0.0 and 2.0.

0.5

Duration

The duration of the effect.

40

Interval

Every how many ticks it should play the sound. For example if set to 5 it'll play the sound every 5 ticks.

1

Delay

The amount of ticks this effect waits after the show starts before its activation.

40

YML Preset
'1':
  Type: SOUND_EMITTER
  Location: world, 0, 0, 0
  Selector: 'null'
  Sound: minecraft:entity.pig.ambient
  SoundSource: AMBIENT
  Volume: 1.0
  Pitch: 1.0
  Duration: 40
  Interval: 1
  Delay: 0

Youtube Tutorial

Hopefully coming soon...?

PreviousSound EffectNextCommands

Last updated 8 months ago

Was this helpful?