Firework
Spawns a configurable firework.
Last updated
Spawns a configurable firework.
Last updated
Location
The location to spawn the firework in the format of world, x, y, z
.
world, 196.3, 64, -381.8
Velocity
Sets the velocity of the firework, used to launch a firework in a direction. If you have ShotAtAngle on false, it'll eventually automatically go upwards. Keep it at 0, 0, 0
if you want to launch it like a normal firework. Follows the pattern of x, y, z
.
0.5, 1.3, 0
Colors
The colors which the firework will use. Formatted as a list of hexadecimal colors following the pattern of color1, color2, color3
ect.
#ffffff, #000000
FadeColors
The fade colors of the firework, follows the same pattern as the Colors parameter. Leave it empty to not use fade colors.
#ffffff, #000000, #cccccc
Power
The power of the firework from 0
- 127
. Set it to -1
to let it explode instantaneously.
2
FireworkShape
The shape of the firework. Can be BALL
, BALL_LARGE
, BURST
, CREEPER
or STAR
.
BALL
ShotAtAngle
If set to true, it will make the firework rocket fly in a straight line, like when you shoot it with a dispenser or crossbow. You need to edit the Velocity to set the fly direction or else it won't move. Can only be set to true
or false
.
false
Flicker
Whether the explosion should flicker or not. Can only be set to true
or false
.
true
Trail
Whether the explosion should have a trail or not. Can only be set to true
or false
.
true
Delay
The amount of ticks this effect waits after the show starts before its activation.
40
Work in progress... :)