EffectMaster Wiki
Discord Support
  • EffectMaster
    • EffectMaster Home
    • Getting Started
      • Creating your first show
    • Effects
      • Activator
      • Animatronic
      • Animatronic Group
      • Block Line
      • Block Path
      • Console Command
      • Falling Block
      • Fill Block
      • Firework
      • Fountain
      • Fountain Bloom
      • Fountain Dancing
      • Fountain Line
      • Fountain Path
      • Item Fountain
      • Item Fountain Line
      • Item Fountain Path
      • Particle
      • Particle Emitter
      • Particle Line
      • Particle Path
      • Replace Fill
      • Set Block
      • Snow Launcher
      • Sound Effect
      • Sound Emitter
    • Commands
    • Settings
      • Show Looping
      • Relative Shows
    • Plugin Integrations
      • Animatronics
      • ProtocolLib
      • TrainCarts
    • Videos and tutorials
    • Creations
    • Developer API
      • Starting a show
      • Creating a custom effect
    • Troubleshooting
    • Donation
  • Links
    • Download
    • Github
    • Discord
    • M64's Wiki
    • M64's Portfolio
Powered by GitBook
On this page
  • Parameters
  • Preview
  • Youtube Tutorial

Was this helpful?

  1. EffectMaster
  2. Effects

Block Line

The same as the Fountain Line effect, but with solid blocks which will stay for a specific amount of time.

PreviousAnimatronic GroupNextBlock Path

Last updated 8 months ago

Was this helpful?

Parameters

Parameters
Information
Example

FromLocation

The start location of the fountain in the format of world, x, y, z.

world, 196.3, 64, -381.8

ToLocation

The location it moves towards in the format of world, x, y, z.

world, 201.3, 64, -381.8

Block

BLUE_STAINED_GLASS

BlockData

[open=true]

Speed

The speed the origin moves from the first location to the second one. Measured in blocks/s

5

Duration

The amount of ticks each block will stay.

40

Delay

The amount of ticks this effect waits after the show starts before its activation.

40

Yaml Preset
'1':
  Type: BLOCK_LINE
  FromLocation: world, 0, 0, 0
  ToLocation: world, 0, 3, 0
  Block: BLUE_STAINED_GLASS
  BlockData: []
  Speed: 1
  Duration: 40
  Delay: 0

Preview

Youtube Tutorial

Doesn't exist yet.

The to use as falling block. Items will not work!

The of the block (if it has any). For example an open gate, a rotated stair, ... Use [] to set none.

block
block data