Fountain

Emits falling blocks for a specific amount of time.

Parameters

ParametersInformationExample

Location

The origin of the fountain in the format of world, x, y, z.

world, 196.3, 64, -381.8

Velocity

Sets the velocity of falling blocks. This is used to launch falling blocks in a specific direction. Don't set these values too high (I would say around a maximum of 10). Follows the pattern of x, y, z.

1, 1.5, 0

Block

The block to use as falling block. Items will not work!

BLUE_STAINED_GLASS

BlockData

The block data of the block (if it has any). For example an open gate, a rotated stair, ... Use [] to set none.

[open=true]

Length

The duration of the effect (in ticks!).

20

Randomizer

This randomizes the value of the velocity a bit. The higher the value, the more the velocity changes. I suggest keeping this between 0 and 1.

0.5

Delay

The amount of ticks this effect waits after the show starts before it's activation.

40

YML Preset
'1':
  Type: FOUNTAIN
  Location: world, 0, 0, 0
  Velocity: 0, 0, 0
  Block: BLUE_STAINED_GLASS
  BlockData: []
  Length: 20
  Randomizer: 0
  Delay: 0

Youtube Tutorial

Last updated