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  1. EffectMaster
  2. Effects

Particle Emitter

Emits particles during a set amount of time.

PreviousParticleNextParticle Line

Last updated 8 months ago

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Parameter
Information
Example

Location

The location of the particle following the format of world, x, y, z.

world, 196.3, 64, -381.8

Particle

FLAME

Amount

The amount of particles that need to be spawned.

200

dX

The delta X, the value of this descides how much the area where the particle spawns will extend over the x-axis.

1

dY

The same as dX but with the y-axis

1

dZ

The same as dX but with the z-axis

1

Force

When enabled, the player will see the particle, no matter the distance (if it is in view of course).

false

Length

The duration or length of the effect.

40

StartUp

The time it takes to display the full amount of particles. Set to 0 to disable it.

20

Delay

The amount of ticks this effect waits after the show starts before its activation.

40

YML Preset
'1':
  Type: PARTICLE_EMITTER
  Location: world, 0, 0, 0
  Particle: SMOKE_NORMAL
  Amount: 1
  dX: 1
  dY: 1
  dZ: 1
  Force: false
  Length: 20
  StartUp: 0
  Delay: 0

Preview

Youtube Tutorial

Still needs to be made...

The particle to spawn, is a list of all the particles in the latest version.

here