Item Fountain
The same as the Fountain effect, but with dropped items instead of falling blocks.
Last updated
The same as the Fountain effect, but with dropped items instead of falling blocks.
Last updated
Parameters | Information | Example |
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Location | The origin of the fountain in the format of |
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Velocity | Sets the velocity of the dropped items. This is used to launch items in a specific direction. Don't set these values too high (I would say around a maximum of 10). Follows the pattern of |
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Material | The material to use as item. All items work here! |
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CustomModelData | The custom model data of the item (if you want to use custom models). |
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Duration | The duration of the effect (in ticks!). |
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Lifetime | The amount of time the dropped items should stay visible. After this time (in ticks) they'll be removed. |
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Randomizer | This randomizes the value of the velocity a bit. The higher the value, the more the velocity changes. I suggest keeping this between |
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Delay | The amount of ticks this effect waits after the show starts before its activation. |
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