Commands
All the commands currently in EffectMaster!
The user is required to have the effectmaster.command
permission to access the /em
command! If they have the permissions for specific sub-commands but not this permission, it will not work!
Commands
Cancel Command
Cancels the current editing session when editing an effect parameter. Can be useful when something blocks the ability to chat, modifies your chat message or you just simply want to implement your own system.
Syntax
/em cancel
Permission
effectmaster.command.cancel
Create Command
Used to create a new show with a specific name and category.
Syntax
/em create <category> <name>
Permission
effectmaster.command.create
Edit Command
Used to edit, create or delete an effect of a show.
Create
Create a new effect in a show.
Syntax
/em edit <category> <show> create <effect type>
Permission
effectmaster.command.edit
Delete
Delete an effect with a specific ID.
Syntax
/em edit <category> <show> delete <effect ID>
Permission
effectmaster.command.edit
Edit
Edit an effect with a specific ID.
Syntax
/em edit <category> <show> edit <effect ID> <parameter> <value>...
Permission
effectmaster.command.edit
Editor Command
Opens the editor GUI of a show. You can also specify an ID to open the effect editor of that effect.
Syntax
/em editor <category> <name> [id]
Permission
effectmaster.command.editor
Enter Command
Enter a specific value while editing a parameter if you do not have access to the chat or simply want to implement your own system for editing shows.
Syntax
/em enter <value>...
Permission
effectmaster.command.enter
Help Command
Shows the help page.
Syntax
/em help
Permission
effectmaster.command.help
Location Command
Useful command to retrieve different locations located to your current location. You can get your own location, the location above your head (2 blocks above your own), your location as a block coordinate and the block location you're looking at (if you are looking at a block).
Syntax
/em location
Permission
effectmaster.command.location
Play Command
Used to start a specific show. You can also start a show from a specific effect ID or only play one effect, this may be useful while testing.
Syntax
/em play <category> <show>
Permission
effectmaster.command.play
Play From
Play a show starting at a specitic effect ID including that one.
Syntax
/em play <category> <show> from <effect ID>
Permission
effectmaster.command.play
Play Only
Only play one effect from a show.
Syntax
/em play <category> <show> only <effect ID>
Permission
effectmaster.command.play
Privateplay Command
Start a show only visible to a selected amount of players. You can use vanilla selectors for this command. For example @a[distance=..10]
Syntax
/em privateplay <category> <show> <selector>
Permission
effectmaster.command.privateplay
You need to have ProtocolLib installed if you want to use this command!
Play At Command
Starts a show at a specific location.
Syntax
/em playat <category> <show> <world> <x> <y> <z>
Permission
effectmaster.command.playat
This command will not work when you've not set a center location for your show! Please check Relative Shows for more information.
Reload Command
Simply reloads the config.yml after making changes to it. The show configurations automatically get reloaded so don't worry about those.
Syntax
/em reload
Permission
effectmaster.command.reload
Rename Command
Simply renames a show.
Syntax
/em rename <category> <show> <new name>
Permission
effectmaster.command.rename
Wiki Command
Brings you to the wiki.
Syntax
/em wiki
Permission
effectmaster.command.wiki
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