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Particle Emitter

Emits particles over a specified amount of time.

Parameters

ParameterDescriptionExample
LocationThe location of the particle in the format world, x, y, z.world, 196.3, 64, -381.8
ParticleThe particle to spawn. See Bukkit Particle List for available particles.FLAME
AmountThe number of particles to spawn each tick.200
dXThe spread or delta along the X-axis where particles can spawn.1
dYThe spread or delta along the Y-axis where particles can spawn.1
dZThe spread or delta along the Z-axis where particles can spawn.1
ForceIf true, particles are visible to players regardless of distance (if in view).false
LengthDuration of the effect in ticks.40
StartUpTime in ticks it takes to reach the full amount of particles. Set to 0 to disable this gradual start.20
SizeSize of the particle (only works for REDSTONE, SPELL_MOB, and SPELL_MOB_AMBIENT).1.0
ColorRGB color of the particle (only for REDSTONE, SPELL_MOB, and SPELL_MOB_AMBIENT). Format: R, G, B.123, 186, 92
BlockBlock material for particles that require a block type (BLOCK_CRACK, BLOCK_DUST, FALLING_DUST, ITEM_CRACK).STONE
DelayTicks to wait after the show starts before activating the effect.40
YML Preset
'1':
Type: PARTICLE_EMITTER
Location: world, 0, 0, 0
Particle: SMOKE_NORMAL
Amount: 1
dX: 1
dY: 1
dZ: 1
Force: false
Length: 20
StartUp: 0
Delay: 0

Preview

Particle Emitter Preview


Youtube Tutorial

Still needs to be made...