Fill Block
Sets all the blocks in a cubic area to the specified material.
Parameters
Parameter | Description | Example |
---|---|---|
FromLocation | The first location, comparable with the first location of the /fill command. Format: world, x, y, z . | world, 196, 64, -381 |
ToLocation | The second location, comparable with the second location of the /fill command. Format: world, x, y, z . | world, 215, 70, -390 |
Block | The block to use. Items will not work! | STONE |
BlockData | The block data of the block (if it has any). Examples: an open gate, a rotated stair, etc. Use [] to specify none. | [open=true] |
Duration | The amount of time (in ticks) this change stays active before reverting back to normal. | 60 |
Delay | The amount of ticks this effect waits after the show starts before activation. | 40 |
Important Notice The blocks used for the fill effect are not real blocks, but are sent to players as packets. This means:
- Players cannot interact with these blocks — if they do, the blocks revert to their original state.
- Large block changes are avoided for performance and safety reasons (e.g., accidental huge fills).
- This plugin is designed for visual effects, not for world terraforming or permanent changes.
YAML Preset
'1':
Type: FILL_BLOCK
FromLocation: world, 0, 0, 0
ToLocation: world, 3, 3, 3
Block: STONE
BlockData: []
Duration: 100
Delay: 0
Preview
Youtube Tutorial
Soon... hopefully heheh