Fountain Dancing
A dancing fountain of which you can change the velocity overtime.
Parameters
Parameters | Description | Example |
---|---|---|
Location | The origin of the fountain in the format world, x, y, z . | world, 196.3, 64, -381.8 |
Sequencer | Edit the velocity of the fountain over time. Format: ticks: width, height, depth . Multiple values can be added separated by semicolons: ticks1: width1, height1, depth1; ticks2: width2, height2, depth2; ... . See the hint below for details on automatic values and changing materials. | 0: 0.0, 0.0, 0.0; 25: 0.0, 0.75, 0.0; 50: 0.3, 0.75, 0.0; 75: 0.0, 0.75, 0.0; 100: -0.3, 0.75, 0.0; 125: 0.0, 0.75, 0.0 |
Block | The block to use as falling block (items won't work). | BLUE_STAINED_GLASS |
BlockData | The block data of the block (if it has any), e.g. an open gate or rotated stair. Use [] to set none. | [open=true] |
Duration | The duration of the effect in ticks. | 20 |
Randomizer | Randomizes velocity values slightly. Higher values create more variation. Recommended range: 0 to 1 . | 0.5 |
Delay | Number of ticks the effect waits after the show starts before activation. | 40 |
YML Preset
'1':
Type: FOUNTAIN_DANCING
Location: 'world, 0, 0, 0'
Sequencer: '0: 0.0, 0.0, 0.0; 25: 0.0, 0.75, 0.0; 50: 0.3, 0.75, 0.0; 75: 0.0, 0.75, 0.0; 100: -0.3, 0.75, 0.0; 125: 0.0, 0.75, 0.0'
Block: BLUE_STAINED_GLASS
BlockData: []
Duration: 20
Randomizer: 0
Delay: 0
Preview
Sequencer Additional Information
info
Sequencer Additional Information
The sequencer format is:
tick: width, height, depth; tick: width, height, depth; ...
Advanced usage:
-
Automatic values: Use
~
to let the plugin calculate the value automatically.Example:
0: 0.0, 0.0, 0.0;
50: ~, 0.75, 0.2;
100: 0.3, ~, -0.2; -
Changing materials: Add a material name as a fourth value to change the block used at that tick.
Example:
0: 0.0, 0.0, 0.0, RED_WOOL;
50: ~, ~, ~, YELLOW_WOOL;
100: 0.3, 0.75, 0.3, ORANGE_WOOL;