Skip to main content
Version: Next

Fountain Dancing

A dancing fountain of which you can change the velocity overtime.

Parameters

ParametersDescriptionExample
LocationThe origin of the fountain in the format world, x, y, z.world, 196.3, 64, -381.8
SequencerEdit the velocity of the fountain over time. Format: ticks: width, height, depth. Multiple values can be added separated by semicolons: ticks1: width1, height1, depth1; ticks2: width2, height2, depth2; .... See the hint below for details on automatic values and changing materials.0: 0.0, 0.0, 0.0; 25: 0.0, 0.75, 0.0; 50: 0.3, 0.75, 0.0; 75: 0.0, 0.75, 0.0; 100: -0.3, 0.75, 0.0; 125: 0.0, 0.75, 0.0
BlockThe block to use as falling block (items won't work).BLUE_STAINED_GLASS
BlockDataThe block data of the block (if it has any), e.g. an open gate or rotated stair. Use [] to set none.[open=true]
DurationThe duration of the effect in ticks.20
RandomizerRandomizes velocity values slightly. Higher values create more variation. Recommended range: 0 to 1.0.5
DelayNumber of ticks the effect waits after the show starts before activation.40
YML Preset
'1':
Type: FOUNTAIN_DANCING
Location: 'world, 0, 0, 0'
Sequencer: '0: 0.0, 0.0, 0.0; 25: 0.0, 0.75, 0.0; 50: 0.3, 0.75, 0.0; 75: 0.0, 0.75, 0.0; 100: -0.3, 0.75, 0.0; 125: 0.0, 0.75, 0.0'
Block: BLUE_STAINED_GLASS
BlockData: []
Duration: 20
Randomizer: 0
Delay: 0

Preview

Fountain Dancing Preview


Sequencer Additional Information
info

Sequencer Additional Information

The sequencer format is:

tick: width, height, depth; tick: width, height, depth; ...

Advanced usage:

  • Automatic values: Use ~ to let the plugin calculate the value automatically.

    Example:

    0: 0.0, 0.0, 0.0;
    50: ~, 0.75, 0.2;
    100: 0.3, ~, -0.2;
  • Changing materials: Add a material name as a fourth value to change the block used at that tick.

    Example:

    0: 0.0, 0.0, 0.0, RED_WOOL;
    50: ~, ~, ~, YELLOW_WOOL;
    100: 0.3, 0.75, 0.3, ORANGE_WOOL;